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virtual void | Awake () |
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virtual void | Update () |
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virtual void | FixedUpdate () |
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virtual void | LateUpdate () |
| virtual void | UpdateCamera () |
| | Update the camera and the target follower position.
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void | UpdateFollowerPosition () |
| | Update the position of the target follower.
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void | UpdateCameraPosition () |
| | Update the position of the camera.
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float | GetDeltaTime () |
| | Get the deltatime based on the cuurent followmode.
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Transform | target |
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Transform | targetFollower |
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Transform | cameraTransform |
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Vector3 | offset |
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FollowMode | followMode |
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float | followDamping |
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Vector3 | followSmoothDampVelocity |
◆ UpdateCamera()
| virtual void CameraController.BaseCamera.UpdateCamera |
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protectedvirtual |
The documentation for this class was generated from the following file:
- CameraController/Script/Camera/BaseCamera.cs